Featuritis, Creeping featurism or the spoonerism Feeping Creaturism, is a term used to describe software which over-emphasizes new features to the detriment of other design goals, such as simplicity, compactness, stability, or bug reduction.
- Requests for specialized facilities and minor notational improvements are very common. When provided, they rarely fail to win applause. After all, if a feature is a direct solution to a problem and doesn’t significantly interact with other facilities, it is easy to explain, often easy to implement, and typically has a logically minimal expression leading to very concise pieces of code. People comparing languages using lists love such features. The snag is that the problems we face are essentially infinite, so we need an infinity of such specialized features.
- Bjarne Stroustrup. "The Design of C++0x". C++ User's Journal, May 2005.
- The cheapest, fastest, and most reliable components are those that aren't there.
- There are two ways of constructing a software design; one way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.
- A designer knows when he has reached perfection, not when there is nothing more to add, but when there is nothing left to take away.
- Make everything as simple as possible, but not simpler.
- In Jeet Kune Do, one does not accumulate but eliminate. It is not daily increase but daily decrease. The height of cultivation always runs to simplicity.
- Feature Creep leads to Creepy Features.
- J. Grimshaw